At every turn, fans are eagerly sharing their lists of the best titles of 2025. However, what of the stinkers, the underperformers? It's time to take a moment to honor the most panned games of the year, based on the critical consensus on Metacritic. Is every one of these games as bad as the reviews suggest? We shall see.
10. Welcome Tour for Switch 2
Metascore: 54/100, Audience Score: 3.4/10
First impressions to this showcase title were colored by its $9.99 price tag, with many expressing disappointment it wasn't a free pack-in like similar console launches. Reviewer sentiment was quite mixed, from "crushing disappointment" to slightly kinder takes that noted the charming software underneath the controversy. In spite of the controversy, the title proved to be a notable digital seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Marketed as "more than a racing game," this simulation from studios in Germany and Poland garnered pretty unanimous reviews. Critics noted that the game felt unfinished in key areas, notably in a year filled with high-quality racing games. In the eyes of critics, this underwhelming entry was best left unplayed.
8. Bubsy in: The Purrfect Collection
Aggregate Score: 53/100, Audience Score: 8.6/10
To begin with: the irritating title grammar is a silly strike against it. This collection of retro Bubsy titles revives a sarcastic feline known for non-stop quips. Critics observed that these games were mediocre originally and haven't gotten better with age. The notably positive user score stands as a baffling oddity to the Metascore.
7. Nen x Impact
Aggregate Score: 53, Audience Score: 3.5
This anime-inspired fighting game was met with harsh criticism from both professionals and players. Issues included a thin fighter lineup and a severe lack of content. User reviews was especially vitriolic, with some stating a hope that the title's flop would serve as a lesson for the developers.
6. Neptunia Motorcycle Game
Metascore: 51, Audience Score: 5.3
Based on the niche Hyperdimension Neptunia series, this vehicle combat game tasks players with collecting Dogoos. The assessment was that its attempt to channel a rolling-collection experience didn't land, coming across as more of a low-effort product than a substantial addition to the franchise. Its brief runtime combined with a premium price was criticized.
5. Captain Blood
Metascore: 50, User Score: 5.3
This title is a resurrected relic from the mid-2000s, launched after years and years in legal limbo. The team behind it consciously chose to release the game as an authentic artifact of its time, fully aware that contemporary players might criticize its old-school mechanics. As such, many reviews noted that the tale of its development was more interesting than the actual gameplay.
4. Salvation
Metascore: 44, Audience Score: 2.4
This anime-art action game drawing from games like *Returnal* disappointed with critics. The main issues centered on uninspired foes, monotonous stage design, and a forgettable story. A particular feature involving the protagonist's clothing was seen as adding nothing and took away from the game's overall experience.
3. Ambulance Life
Aggregate Score: 44, User Score: 4.9
Think of the engaging medical sims of the past, then take out the memorable characters. That, according to reviews, is essentially *Ambulance Life*. Players found the ambulance-driving sequences to be a slog, and the story's portrayal of serious themes was criticized as being poorly executed. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Metascore: 43, User Score: 5.8
This departure from the classic virtual pet formula transforms the franchise into a shopping simulation title. The result, based on critics, was a dull collection of basic activities that quickly overstayed its welcome. Some reviews went so far as to label it one of the worst titles available on its platform, pointing to a profound lack of depth.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Arriving as a major open-world action game from a studio led by industry veterans, *MindsEye* was a catastrophic critical flop. Reviews universally panned its weak action, boring plot, and a plethora of technical problems. Many found it to be a significant step back compared to decades-old games in the similar style. Amidst the sea of negativity, a small handful of fans found something to enjoy in the experience, offering a lonely counterpoint.